SERVER RULES & INFO

 SERVER RULES:

• No exploiting of any kind. No bots, third-party software, or bug-abuse for any reason. Please /report any bugs or exploits you find.

• There's never an OK time to be racist, prejudiced, sexist, or discriminatory AT ALL. Do NOT do it.

• Absolutely NO sexual harassment of any type, for any reason.

• No Admin fraud of any kind.

• Don't beg for items or troll other players.

• No threatening the server with any sort of attack, and no threatening another player with IRL harm.

• No promotional advertising and NO SPAM.

• No inappropriate paintings or /SIL images.

• Keep politics and religion to yourself. This is an escape from real life.

• There is never an OK time to trick or lure a player to their death. Players must enter trap bases on their own will.

• Global chat is English ONLY. You are welcome to use team chat for other languages.




 BUILDING RULES:

• You should only build structures that you are actively using and NO LAND CLAIMING. Use it or lose it.

• You may have one ring of external TC coverage beyond your main building. This is to reduce land claiming.

• Don't block other players, player bases, or any public access points or monuments.

• If it isn't your own base that you built, don't obstruct it.

• Building on the edge of PVP domes is prohibited.

• No 'grief' building. That means if you are building it to give someone else a hard time, DON'T.

• Do not build within 10 foundations of other another player's build




 TEAM RULES:

• Clans are limited to 4 players.

• Alt accounts are allowed, but must be in the same clan as the main account.

• Do not clan with a player with the intent to rob/kill after gaining trust.




 TRAP RULES:

• No outside traps allowed. They must be FULLY ENCLOSED inside a base. Not in your open compound and not on your roof!

• SAMs are allowed to be outside and turned on at all times. They only target Attack Helis until purge.

• Traps are NOT protected at any time and can take damage by anyone.

• Trap bases are allowed, with all traps completely enclosed. NO luring and NOT NEAR safe zones or Town zone.

• You may not place signs on a trap bases that can be considered luring. Players may not place signs near trap bases indicating the location.




 MONUMENT/EVENT RULES:

• Small Oil, Military Tunnels, and Missile Silo are PVE events that auto claim by meeting criteria stated when entering the zone.

• Air Event, Armored Train, Convoy, Sputnik, and Water Event get auto-locked to the first clan that does enough damage.

• Players are to be given every chance to finish events, even in death.

• PVE events, monuments, and abandoned player base raids may NOT be countered or counter-looted. If someone is doing the event/monument/raid, leave the area.

• Players are to be given every chance to finish PVE events and abandoned bases, even in death, and you may not at all loot that player.

• PVE deaths from elements not listed above (scientists, zombies, bosses, heli, horde, etc.) are not considered events.




 PVP RULES:

• The PVP areas are indicated by static gray domes that encompass specific zones & monuments. Cargo is PVP at all times, but will not have a bubble.

• Temporary PVP domes are enacted anywhere the Attack Heli is shot down, where the Daily Airdrop lands, and event airdrops.

• The box to the right of your toolbar will indicate which area you are in, indicated by PVE, PVP, or PVP Delay.

• PVP delay will last for 15 seconds after leaving a PVP zone. You can be shot and killed by other players in PVP & PVP delay during this time.

• Temporary PVP domes are enacted anywhere the Attack Heli is shot down, where the Daily Airdrop lands, and event airdrops.

• Do not attempt any events or hostile actions within any Safe Zones or Town. Don't fight heli. Don't engage convoy.

• Do not 'edge-camp' PVP lines. Players must fully enter a PVP dome and remain in that dome to participate.

• No downing Attack Heli where it can place a PVP bubble inside town or on a player to force them into PVP.

• Looting in PVP is allowed, but could discourage players from wanting to PVP in the future. You get to decide how the community views you.

• Do not team up in PVP. If you want to team you should be in the same clan.




 Building Protection:

• Player storages and containers can be looted at any time. Lock everything!

• Player buildings get 48 hours of offline damage protection.

• After 48 hours of inactivity, player bases can be damaged and are raidable by anyone.

• The 48 hour raid protection is reset each time the building owner or a clan member of the building owner logs in.

• Raid protection ONLY applies to building parts you or your clan member placed. A base you raid and slap a TC on will NOT get protection.

• Players who log off or crash get a 60 minute safety timer that makes them unlootable and kill-proof.

• Sleepers may be killed or looted after the 60 minute safety timer ends.




 Raiding:

• When attempting to damage a base with any tool/weapon, a pop-up saying PROTECTED  will show if the building is not raidable.

• When attempting to damage a base with any tool/weapon, a pop-up saying RAIDABLE  will show if the building is raidable.

• Abandoned Bases will become protected again if the building owner or any of their clanmates logs in.

• Do not leave any items you place in abandoned player bases. This includes doors, locks, TCs, etc.

• Don't go in a player base unless you plan on getting killed or trapped. If you follow a player inside, they can kill you.




 Sleepers:

• Players who log off or crash get a 60 minute timer that makes them unlootable and kill-proof.

• Sleepers can be killed by TC authorized players.

• Sleepers that have been offline for 48 hours can be killed and their backpacks will drop without needing TC access. .

• If players log out by your base in your TC range, you can kill them with any weapon.

• If players log out in the wild, you can place a TC down to kill them with any weapon.

• Sleepers will drop their backpack when killed if they are logged off for more than 48 hours.

 SERVER RULES:

• No exploiting of any kind. No bots, third-party software, or bug-abuse for any reason. Please /report any bugs or exploits you find.

• There's never an OK time to be racist, prejudiced, sexist, or discriminatory AT ALL. Do NOT do it.

• Absolutely NO sexual harassment of any type, for any reason.

• No Admin fraud of any kind.

• Don't beg for items or troll other players.

• No threatening the server with any sort of attack, and no threatening another player with IRL harm.

• No promotional advertising and NO SPAM.

• No inappropriate paintings or /SIL images.

• Keep politics and religion to yourself. This is an escape from real life.

• There is never an OK time to trick or lure a player to their death.

• Global chat is English ONLY. You are welcome to use team chat for other languages.




 BUILDING RULES:

• You should only build structures that you are actively using and NO LAND CLAIMING. Use it or lose it.

• You may have one ring of external TC coverage beyond your building. This is to reduce land claiming.

• Don't block other players, player bases, or any public access points or monuments.

• If it isn't your own base that you built, don't obstruct it.

• No 'grief' building. That means if you are building it to give someone else a hard time, DON'T.




 TEAM RULES:

• Clans are limited to 6 players.

• Alt accounts are allowed, but must be in the same clan as the main account.

• Do not clan with a player with the intent to rob/kill after gaining trust.




 TRAP RULES:

• Outside traps are fully allowed.

• Traps will not target or damage players, but will damage NPCs.

• Trap bases are not allowed.




 MONUMENT/EVENT RULES:

• Cargo, Small Oil, Military Tunnels, and Missile Silo are events that auto claim by meeting criteria stated when entering the zone.

• Air Event, Armored Train, Convoy, Sputnik, and Water Event get auto-locked to the first clan that does enough damage.

• Players are to be given every chance to finish events and abandoned bases, even in death.




 Building Protection:

• Player storages and containers can be looted by anyone with building authorization.

• Player buildings get 7 days of offline protection.

• If all players authorized on a TC have been offline for 7 days, the base will be automatically despawned.

• Base purging protection is reset each time the building owner or a clan member of the building owner logs in.

• Base purging protection ONLY applies to building parts you or your clan members placed.

• There is no ability to raid player bases.




 Sleepers:

• Sleepers can only be looted by clan members.

• Sleepers can only be killed by players with TC Authorization.

• If players log out by your base in your TC range, you can kill them with any weapon.

• If players log out in the wild, you can place a TC down to kill them with any weapon.